Stock daily read

What happened with BILI today?

Why it moved
Explains possible causes using the day’s news and filings
Moving with the market?
Uses market moves and trading volume to assess what drove the change
What to watch next
The next thing that could change the call, and what to look for

No read yet

Uses news and trading volume to explain the day’s move and how it relates to the market.

Investment outlook

BILI in three months: buy, wait or sell?

Stop guessing. Get the call, a three-month target price, the best and worst cases, and a source for every claim.

In the report
  • Buy / Wait / Sell rating
  • 3-month target price
  • Bear · Base · Bull
  • vs. the market

Company

Company overview

Bilibili brings together viewers and creators around videos, live streams and professionally produced content, particularly for younger audiences in China. Creator-uploaded videos form the core of the platform. Its largest revenue category is paid user services: viewers subscribe for benefits such as exclusive or early content access, buy gifts for live-stream hosts, and pay for creators’ content and courses. Bilibili shares gift revenue with hosts and talent agencies. Advertising is the next-largest source; advertisers pay to reach viewers through platform placements and promotions embedded in creators’ videos. Together, paid services and advertising supply most revenue.

Games provide another substantial source of income. Bilibili mainly earns mobile-game revenue when players buy virtual items, and most of that revenue comes from exclusively distributed titles. It licenses and operates games such as San Guo: Mou Ding Tian Xia and also develops titles such as Escape from Duckov.

The business depends on creators continuing to attract viewers, users choosing to pay, and advertisers valuing the audience’s engagement. Mainland China rules require operating licenses, restrict permissible content and require approval for each online game. Foreign-investment restrictions also shape its structure: Bilibili is a Cayman Islands holding company that controls licensed mainland entities through contracts rather than equity ownership. Those entities supply most revenue, making continued operation dependent on the validity and enforceability of those arrangements.

Read allShow less
Source: SEC filing

Red flags

Know what’s buried in BILI’s filings before you buy

The risk section is the longest, dullest part of the filing. This keeps only what can really hurt you: where it hits, how hard, when it plays out.

Sorted into
  • Happening now
  • Could go wrong
  • Built in

Moat

BILI says it has a moat. Does it hold up?

Every company claims an edge. Each one is checked against hard numbers like margins and returns: which hold, and which line gives way first.

Each edge rated
  • Strong
  • Moderate
  • Limited
  • Unproven

Related companies

  • Competition
  • Shared drivers
  • Supplier
  • Customer

Bilibili’s ability to turn Chinese viewer engagement into advertising and entertainment revenue faces important competition from Tencent, ByteDance’s Douyin and Kuaishou, none of which appears in this list.

  • Weibo competes with Bilibili for Chinese content-community audiences and advertisers paying to build brands or drive sales. Watch Weibo’s advertising and marketing revenue for a read on spending in these communities, rather than on Bilibili’s paid entertainment.

  • HUYA and Bilibili compete for livestream viewers, hosts and advertisers; both sell viewers virtual gifts and share the proceeds with hosts and talent agencies. HUYA’s livestreaming revenue is the line to watch for spending on gifts and paid privileges that also supports Bilibili’s livestream business.

  • DouYu’s game-focused livestreaming platform competes with Bilibili for viewers and the money they spend on virtual gifts for hosts. Watch its livestreaming revenue, not just total revenue: that line fell from RMB4,799.0 million in 2023 to RMB2,177.4 million in 2025 as its business mix changed.

  • NetEase and Bilibili develop or publish games competing for Chinese players’ time and in-game purchases. Watch whether NetEase’s long-running flagship games retain loyal players through updates and new play modes—the same player attention Bilibili needs for its game portfolio.

  • Zhihu and Bilibili both turn creator-led Chinese content communities into revenue from paying members and advertisers. Watch Zhihu’s paid-membership revenue for the subscription side of that overlap, and its marketing-services revenue for spending by merchants and brands.

  • Baidu competes for the Chinese marketers’ budgets that also fund Bilibili’s performance and brand ads, selling search and feed advertising. Watch Baidu’s online marketing revenue: customers bid to place sponsored search links and pay per click, offering a different view of advertiser spending from Bilibili’s video community.

  • Sohu’s Changyou and Bilibili publish online games competing for Chinese players’ spending, while their media platforms also seek advertisers’ money. Sohu’s online-game revenue is the closer comparison: it contributed US$505.7 million of the group’s approximately US$584.3 million revenue in 2025.

Agenda

in 22 daysWed, Nov 11

  1. Time to be announced

    HUYA Inc. earningsHUYA

    HUYA’s livestreaming revenue shows how much viewers spend on virtual gifts and paid privileges, the same spending Bilibili’s livestreaming business seeks.

in 23 daysThu, Nov 12

  1. Time to be announced
    Major

    Bilibili Inc. earningsThis company

    Bilibili earns from both games and value-added services, and this report will show whether its paying-user base and revenue per payer are growing together.

in 27 daysMon, Nov 16

  1. Time to be announced

    Sohu.com Limited earningsSOHU

    Sohu’s online-game revenue comes mainly from Changyou and shows how Chinese players are spending on games that compete with Bilibili’s titles for their time and money.

in 28 daysTue, Nov 17

  1. Time to be announced

    Weibo Corporation earningsWB

    Weibo’s advertising and marketing revenue shows how brands are spending in content communities, where Bilibili also competes for brand and sales-promotion budgets.

in 43 daysWed, Dec 2

  1. Time to be announced

    Zhihu Inc. earningsZH

    Zhihu’s paid-membership revenue shows whether users still pay for creator-led content, a market connected to Bilibili’s own memberships and paid content.