Stock daily read

What happened with ZDGE today?

Why it moved
Explains possible causes using the day’s news and filings
Moving with the market?
Uses market moves and trading volume to assess what drove the change
What to watch next
The next thing that could change the call, and what to look for

No read yet

Uses news and trading volume to explain the day’s move and how it relates to the market.

Investment outlook

ZDGE in three months: buy, wait or sell?

Stop guessing. Get the call, a three-month target price, the best and worst cases, and a source for every claim.

In the report
  • Buy / Wait / Sell rating
  • 3-month target price
  • Bear · Base · Bull
  • vs. the market

Company

Company overview

Zedge, Inc.’s main business connects creators who upload wallpapers, ringtones and other phone content with people who want to personalize their phones. Users can access content free in the Zedge App, generating advertising revenue when they view ads. Advertisers pay through advertising networks and exchanges. Users can also pay for an ad-free subscription or buy credits to purchase content through Zedge Premium, but advertising supplies most of the company’s revenue.

Zedge also owns GuruShots, a free photography competition game. Paying players buy virtual currency to enter competitions and obtain resources that support additional gameplay or improve their photographs’ visibility. The company is developing DataSeeds.AI to license images to businesses for AI training, ecommerce and stock photography; expanding that offering depends on securing creators’ permission to license their work.

The business depends on keeping users engaged and attracting advertiser spending. Google, Liftoff and AppLovin supply most of its advertising revenue. Most app users are on Android, and Zedge relies heavily on Google Play and Apple’s App Store for distribution and payments, subject to their content and monetization rules. Privacy requirements and platform tracking controls limit ad targeting. Most Zedge App users are in emerging markets, where advertising rates are lower than in developed markets.

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Source: SEC filing

Red flags

Know what’s buried in ZDGE’s filings before you buy

The risk section is the longest, dullest part of the filing. This keeps only what can really hurt you: where it hits, how hard, when it plays out.

Sorted into
  • Happening now
  • Could go wrong
  • Built in

Moat

ZDGE says it has a moat. Does it hold up?

Every company claims an edge. Each one is checked against hard numbers like margins and returns: which hold, and which line gives way first.

Each edge rated
  • Strong
  • Moderate
  • Limited
  • Unproven

Related companies

  • Competition
  • Shared drivers
  • Supplier
  • Customer
  • Zedge depends on AppLovin to bring advertisers to its app’s ad space: AppLovin is one of three partners that together generated 72% of Zedge’s advertising revenue in fiscal 2025. AppLovin earns fees by matching advertisers seeking users with app publishers; changes in its spending with Zedge can reach Zedge’s advertising revenue directly.

  • Liftoff Mobile, Inc. helps turn Zedge’s app ad space into revenue and is one of three partners that together generated 72% of Zedge’s advertising revenue in fiscal 2025. It earns advertising revenue by helping advertisers acquire users and app publishers sell ad space; watch its spending with Zedge, rather than treating all growth in its advertising business as growth for Zedge.

  • Google both supplies advertising demand to Zedge as one of its three principal partners and competes with it for advertisers’ spending and emoji-search attention. Google sells ads on search and other properties; its late-September 2025 change allowing users to copy emojis directly from search results could reduce visits and revenue at Zedge’s Emojipedia, though Zedge said the traffic effect was not yet quantifiable.

  • Cheetah Mobile offers a comparison for Zedge’s ability to earn from consumer software through advertiser payments, paid premium features and ad-free subscriptions. Watch Cheetah Mobile’s software advertising and subscription business, not its unrelated robotics and enterprise operations, when comparing how the two turn app use into revenue.

  • Meta Platforms competes with Zedge for marketers’ advertising budgets, but Zedge also names it as a large customer buying its services. Meta sells ad placements across its apps; for Zedge, that makes Meta both a rival for advertising spending and a source of customer revenue.

  • PLAYSTUDIOS, Inc. offers a comparison for player spending at Zedge’s GuruShots: both run free-to-play games and sell optional virtual currency to players, while PLAYSTUDIOS also earns advertising revenue like Zedge’s marketplace. Watch PLAYSTUDIOS’s virtual-currency sales when assessing GuruShots, whose digital-goods-and-services revenue fell from $3.475 million in fiscal 2024 to $2.185 million in fiscal 2025.

Agenda

tomorrowWed, Oct 21

  1. Time to be announced

    Meta Platforms, Inc. earningsMETA

    Meta Platforms’ report will show whether advertisers are spending more or directing more of their budgets to Meta’s own platforms, both of which matter to Zedge’s ad revenue.

in 6 daysMon, Oct 26

  1. Time to be announced
    Major

    Zedge, Inc. earningsThis company

    Zedge’s report will show whether revenue per user and subscription sales can offset a smaller ad-supported audience and weaker spending by GuruShots players.

in 8 daysWed, Oct 28

  1. Time to be announced

    Alphabet Inc. earningsGOOG

    Google’s report will show whether its search and ad businesses are still drawing advertisers and users’ attention, putting pressure on Zedge’s ad business and Emojipedia traffic.

in 15 daysWed, Nov 4

  1. Time to be announced

    Applovin Corporation earningsAPP

    AppLovin’s report will show whether its business matching advertisers with app publishers is strengthening, a possible source of demand for Zedge’s ad space.

in 20 daysMon, Nov 9

  1. Time to be announced

    PLAYSTUDIOS, Inc. earningsMYPS

    PLAYSTUDIOS’ report will show whether players are still paying for virtual currency and digital goods in free-to-play games, a useful comparison for Zedge’s GuruShots.